“Brunhilde!?”
Aeon rushed through
the snow to the stricken figure. There was no mistaking it – the apprentice
whose corpse she had just sent off to be buried was lying prone before her,
breath shallow but still alive.
“Y-you didn’t have to
l-leave me mistress…” the girl muttered.
“B-but I saw you fall!
You die-“
Aeon’s words froze.
Snowflakes shifted sideways as time rearranged itself.
The Chronomancer
frowned, her senses slowly adjusting to the time shift. Surely Brunhilde was
dead? And yet…
“Hmm, I suppose the
Sisterhood of the Pendulum have received my payment then…” she murmured, before
the new reality snapped into position and all thoughts of death were
forgotten.
With the latest royal wedding due, it was time to do what
all right-minded men do – play with toy soldiers and try to ignore the whole
malarkey.*
Therefore I invited Giles round to finish off the Breeding
Pits scenarios, starting with ‘The Rats in the Walls’.
I set up the table with passageways surrounding a central
chamber. In addition to hiring the same a new apprentice, I had also
splashed out on a captain – one Grey Leopard – armed with a sword, dagger and
bow and clad in leather armour.
Aeon’s warband entered the scene through one of the entrance
doors (me doing it right this time) and immediately espied a treasure in front
of them. However they knew they had to be careful, for all around them tiny
malevolent eyes watched and small but sharp claws scrabbled on the stones.
Diagonally opposite Aeon’s band, Shazzam! the Illusionist
and his crew were also in search of treasure. With his fool’s gold spell
successfully cast, there were seven treasure tokens on the table, but only six
to collect.
A treasure token was grabbed and a giant rat appeared. No
random creature rolls in this scenario, just a giant rat spawned whenever a token
was claimed and also at the end of each turn. I was hoping that I had enough
model rats…
As one of Aeon’s thieves moved up to claim a treasure, the
Chronomancer cast wizard eye into the central chamber, where another treasure
lay waiting to be grabbed.
Another rat scuttled onto the table, heading for Shazzam’s
captain as he escorted a treasure-carrying thug. Now was a good time for me to
roll a 20… Nope – the captain was victorious.
Another rat was cornered by the Illusionist’s apprentice and his
thug bodyguard and another round of splat the rat ensued. There would no doubt
be many more!
Aeon’s captain, accompanied by a thug, reached the central
chamber and claimed the treasure, causing the rodent sleeping under it much
annoyance. Needless to say it expressed it's displeasure by attacking the pair.
While in a nearby cul-de-sac, a thug and an archer disturbed
yet another rat while they rooted around for loot. However it was soon put out of it’s undoubtedly
miserable existence.
One of the thieves also got her hands on some loot, which
brought forth yet another rodent. Aeon’s warhound came sniffing along to help
out.
Most of the rat infestation was being efficiently dealt
with, but not in the central chamber, where the luckless infantryman was being
chewed by the little terror, despite having the captain and thug in support.
On the opposite side of the table, an enemy thief was also
having a hard time dealing with rats, but managed to prevail in the end.
Shazzam shouted out encouragement as his captain and chums
dispatched another rat. The Illusionist was busy enchanting his soldiers’
weapons while my Chronomancers were casting fleet feet on anyone they could.
Behind Aeon’s lines, another rat was clawing it’s way out of
the stonework. The Chronomancer’s band had some treasure in their possession,
but could they get it out without the rats converging on them?
Things were hotting up in the central chamber. In addition to
the stubborn rat, our heroes also had to deal with the opposing warband, who
were pouring into the room, with their warhound and treasure hunter as vanguard.
Meanwhile the newly hired resurrected apprentice Brunhilde
blasted the lurking rat with an elemental bolt, keeping the line of retreat
clear - for now at least.
To my left, an archer and apothecary moved up to grab
another treasure token, but POP! It disappeared. Yet again they had fallen foul
of the fool’s gold spell.
Thieves and warhound killed the rat that was menacing them,
ensuring that another treasure was secure. So far I was rolling reasonably well
and had managed not to get anyone killed.
In the central chamber the troublesome rat was killed. Just in time too,
for the enemy was charging in! Should they stay and fight, or withdraw to
protect the hard-won treasure?
I opted for the latter, leaving the wounded infantryman to
slow down pursuit as the thug dragged away the loot, covered by the captain. To
one side, Aeon stood ready to work her magic.
ZAP! The Chronomancer casts elemental bolt through her
wizard’s eye. Sound’s painful – and it was - for the enemy captain at least. That evened up the balance of power in the central chamber.
The rest of the opposing warband was faring a little
better, splatting rats wherever they popped up. This kept their lines of
withdrawal clear of rodents.
With the enemy captain down and the treasure safe, Aeon’s
sellsword charged back into the fray to aid the embattled infantryman. The
hammer-wielding soldier went down, but not before the enemy warhound was
wounded.
More rats were scrabbling through the ruins to attack both
sides. We had to be careful that they didn’t get together and start
outnumbering us…
A rat landed at the feet of the Illusionist as he directed
his treasure-laden soldiers off the board. Luckily we are both rolling well
enough to fend the critters off, despite the odd wound here and there. (Oops, looks like I've got a little repair work to do on that wall.)
In the central chamber the opposing treasure hunter was
zapped by Aeon. Both she and her apprentice were Spellcasting like experts this
time!
This left Grey Leopard the captain to deal with the wounded
warhound and any other reinforcements that risked getting in the way. Happily (and contrary to my usual experience with captains) the sellsword dispatched them with aplomb.
Feeling perhaps rather overconfident, the sellsword raced on
unsupported, pursuing the opposition as they withdrew with their treasures.
Grey Leopard paid the price for his hubris, being downed by
a lowly thug. This gave some breathing space, while Aeon had to deal with more
rats cutting off her escape route.
The Illusionist, free from the presence of Aeon’s soldiers,
was able to take out any rodents in his way. By now the placement of the
end-of-turn rats was rather predictable, with both of us dropping them out of
sight at the rear of the other’s warband.
Both warbands began to withdraw, with rats being fought, or
in Aeon’s case, blasted into deep-fried rat nuggets, as they went.
And a good job too, for the ever-increasing sound of angrily
squeaking rodents was filling the chambers and passageways as the furry tide
began to grow. You can only prevail against them for so long!
A very fun game (Giles' report can be read at https://thelostcityofcarcosa.com/2018/05/21/fg-the-rats-in-the-walls/), with honour pretty much even at three
treasures apiece. Aeon and Brunhilde did themselves proud with the
spellcasting, even if it was a rather unimaginative sequence of elemental bolt
when a target presented itself, and fleet feet if not. Regardless, the rats
would have to find something else to gnaw on this day.
“Ugh! Horrible nasty
things!”
Brunhilde grumbled as
she frantically brushed the rat droppings off her robes.
“Y’know, I’ve never
been adverse to small furry creatures until recently.”
Her mistress looked up
from the ancient parchment she had been engrossed in.
“Hmm? Maybe you had a
nasty encounter with them in a past life…” She grinned. “Alas that won’t be the
last time we go down into the depths, for I think I’ve found what I’m looking
for.”
“Yes Mistress?”
“Indeed my dearie – if
I’m reading this correctly, I know where to find the fabled Breeding Pits…”
*Of course that’s not at all correct. We wished the happy
couple all the very best, and celebrated their nuptials in the classiest way
possible.
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