“…and be careful!”
Aeon Flixx,
Chronomancer, watched her apprentice and her companions depart until the
swirling mists hid her lumbering frame.
“I hope you’re up to
the task,” she sighed, before turning to the remainder of the warband. “Righto –
let’s get a move on shall we?”
She led the band in
the opposite direction, pausing occasionally to open her senses to changes in
the time stream.
“Yes, this
waaaaaaaaaaaaaaaay IIIIIIIIIIIIIIII thiiiiiiiiiiiiiink.”
She paused.
“Well, that was odd…”
Time for the second in this three-part scenario: Time Rot.
Once again the temple ruins are set up (well, rearranged from the last game)
and treasures placed. This included the central token representing another
Amulet of Constancy.
Aeon took the lead with the half the warband, including a
mystic warrior. There was only one Failing Wretch this time, but a greater
danger lay in the shifting time field, which altered according to the
initiative rolls, speeding up or slowing down the warbands accordingly.
Our heroes reached the battlefield as time bent and
stretched around them. In addition to the treasure tokens called for by the
scenario, each band could grab one more thanks to the reveal secret spell.
Opposite Aeon, the Illusionist apprentice Marvo brought his
reprobates into view. At least this time I would get to go first regardless of
the initiative (assuming the time rot didn’t stop me).
The first initiative roll saw my thief suddenly swept up in
a racing current of time, giving him an extra activation. He sped towards the
nearest treasure and grabbed it, before nipping safely out of harm’s way.
However his actions were not completely without consequence,
as a barbarian thief, attracted to all the kerfuffle, decided to sneak onto the
board, no doubt after his share of the loot. Thankfully he appeared out of
sight of both bands and contented himself with wandering about aimlessly.
More treasure was claimed, attracting a ferocious ghoul.
Again it arrived out of sight of the warring sides and spent the entire game
milling around, no doubt disorientated by the shifting reality.
By now the enemy tunnel fighter had been zapped and wounded by an
elemental bolt through a wizards eye, but that didn’t stop him joining his
captain in pouncing on the central treasure. My mystic warrior moved to
intercept, and, being mystic, mystifyingly fluffed the dice roll and ended up
on the ground.
Meanwhile the Failing Wretch shambled in to attack my thug.
He duly dispatched the unpleasant beast with his axe, thus avoiding it’s
decaying touch.
At one table edge, Marvo’s thug and thief were making their way back with a
treasure token but were spotted by the barbarian thief. The miscreant made his
way up an alley towards them.
The enemy tunnel fighter was quickly transposed out of harm’s
way, taking the second amulet with him. This left his captain, slowed down to one action due to the time distortion, to face my thugs.
Thankfully the sellsword was no match for them and got clobbered into the snow!
Robbed of the amulet, I was determined to claim as much
treasure as possible. Despite the lurking barbarian, my archer moved up to stop
the thug and archer. The thug was duly shot, popping out of existance due to his illusionary nature, before he closed in on the thief.
The barbarian eagerly joined in the fray. The archer was now
outnumbered and wounded, but still managed to wound and then dispatch the enemy
thief, causing him to drop his treasure.
Alas though it was the barbarian that got the last stab in,
felling the gallant archer. However reinforcements were on their way in the
shape of the two thugs, while Aeon made things even more uncomfortable for the
rascal by casting the decay spell, leaving him unarmed.
The thugs soon dispatched the weaponless barbarian, allowing
Aeon to claim the lion’s share of the treasure. However she had not been able
to obtain either Amulet of Constancy. She would have to face the oncoming storm
unaided…
Another fast, furious and fun game!
The icy air swirled in
strange patterns as the two halves of the warband gathered together. Battered
and bruised, they quickly shared stories of how they fared while Aeon and
Brunhilde hurried ahead, deep in conversation.
“So you couldn’t get
it either? Damn!”
“Mistress, I-“
“No, don’t blame
yourself – that conjurer has a knack of stealing the prize from under our noses. I
just hope he know what he’s doing…”
“So all is lost
mistress?”
“Oh no, but defeating
the demon will be a lot more difficult… Unless…”
“Mistress?”
“Hmm, yes, given the
temporal differentiation there’s just enough time… Take this gold, go to the
market on the edge of the city and find the one they call the Demon Hunter. Go
now – run!”
No comments:
Post a Comment