The ‘town’ of Uluk was really a rag-tag collection of yurts
and shacks, huddled around what remained of an ancient watchtower that served
as the settlement’s inn, meeting place and trading hub. Exposed to the
razor-sharp steppe winds and knee-deep in slush, it was a miserable place, but
it was the only thing that remotely approximated civilisation for hundreds of
miles.
Coming in from the chill, the heat hit Oddleigh like a
hammer as he half-tripped through the door of ‘the Tower’. Men looked up from
their meagre meals and brackish drinks – nomadic tribesmen, used to the harsh
life of the steppes; bandits and desperadoes, raiders en-route to the caravan
trails further south; fighting men, down-on-their-luck adventurers with nowhere
else to go.
Oddleigh gulped, feeling as if their hostile stares alone
could gut him and rob him of his belongings before he could scream.
“I- I b-bring g-greetings from my m-master – the wizard from
the old fort,” he stammered. “He is looking for men – for an expedition… Er, he
has gold…”
I started off by cobbling together some basic fighting men for my warband - thugs and archers - from Fireforge's cracking plastic Steppe Warriors set. I've also invested in a few individual sprues from eBay, allowing me to mix and match a little bit too.
Assuming I actually get to play a few games, and do well enough to earn some gold, I've also done a couple of men-at-arms to bolster my warband.
FInally, some 'specialists' (L-R Ranger - mainly Fireforge kitbash, Treasure Hunter - CP Models adventurer, Apothecary - mainly Fireforge kitbash, Thief - Reaper Bones halfling)
FInally, some 'specialists' (L-R Ranger - mainly Fireforge kitbash, Treasure Hunter - CP Models adventurer, Apothecary - mainly Fireforge kitbash, Thief - Reaper Bones halfling)
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