“Well? What do you
think?”
Thaddeus Daemoncall
tossed the scarf over his shoulder. It’s bright colours, contrasting sharply
with the Summoner’s dark robes, seemed to shift and pulse, making Johannes
Oddleigh’s eyes water.
“Er, it’s certainly
very vibrant master. Very, um…” the apprentice trailed off, waving his hand
vaguely.
“Indeed,” chuckled the
wizard, “but I’d like to see anyone get an arrow into me whilst I’m wearing it!”
He stopped and looked to the clouds. “Hmm, another storm brewing? How many’s
that this week? We’d better hurry up!”
As he urged his band
forward, Oddleigh followed. His master seemed more determined than ever to
explore the frozen metropolis, despite the almost constant snowstorm that whipped
around the ruins these days. Each trip to buy supplies brought back more rumours
of the mysterious necromancer that supposedly stalked the accursed city – tales
of undead hordes and strange rituals abounded in the taverns and trading posts.
A powerful magician was no doubt abroad, and Oddleigh knew only too well that
his master could not abide rivals…
“Ah, now, look!”
Thaddeus held up his hand, peering through the snowstorm. “There, isn’t that a
clearing? Can I see… yes! Treasure! Lying out there in the open!”
“Um, I can see bodies
too my lord…” Oddleigh’s heart sank, knowing that this would do little to
temper the Summoner’s ardour for knowledge.
“Indeed…” nodded
Thaddeus. “We shall have to be caref-“
Suddenly a fork of
eerie green lightning flashed ahead of them, sending strange tongues of light
flickering around the blasted masonry. Somewhere, either deep in the bowels of
the frozen earth or high up in the storm-ridden sky; it was hard to tell; a voice
as dark and cold as the grave boomed out an incantation.
“M-master?”
“Very strange, yet not
unexpected…” Thaddeus frowned, his head cocked to catch the words on the
howling wind. “The language is familiar, yet unknown…” He turned to his
apprentice, smiling almost apologetically. “I think this necromancer fellow is rather
more powerful than we first thought…”
Time for another bout of Thaw of the Lich Lord! This time,
the evil one finally makes himself known by summoning the Storm of Undeath…
Thaddeus and co. discover an open square, bordered with
pillars, within which lie treasure and corpses. His band splits up, with the
Summoner leading some of his men in the centre. His marksman starts off atop a
ruined building, hoping for some decent shooting despite the snowstorm (-4 to
any shooting attacks).
On the left, Oddleigh takes command of the remainder of the
band, with the exception of a minor demon, summoned pre-game. This foul fiend
not only had vampiric tendencies, but also had the ‘backstabber’ trait, which
meant it could throw off it’s control at any moment. As such the demon was
tasked with covering the far right flank, out of harm’s way should it go rogue.
Hobron Toddlbrew, Sigilist and general nuisance, appears on
the opposite side with his apprentice and warband, intent on stealing Thaddeus’ rightful loot. Once again he
begins to spoil the party with a draining word spell.
Using telekinesis Thaddeus drags some treasure towards the
waiting arms of Halfinch the thief. Meanwhile Toddlbrew’s men move forward into
the square, warily avoiding the prone bodies in favour of the tempting
treasure.
However his warhound advances a little too much, affording
my marksman some excellent sport. The crossbow bolt flies true through the
magical maelstrom and hits home, putting down the dog.
Oddleigh orders his crew forward and summons a skeleton to
fetch another treasure chest – the Book of Bones discovered in the last game is
already coming in handy.
The bony minion closes in on the treasure, but a wall spell
blocks it off! Another wall spell screens off Hobron’s men, unfortunately cutting
off one of his archers in the process.
Without support from his fellows, said archer is quickly
dispatched by Thaddeus’ infantryman and treasure hunter. Meanwhile, summoned
skeleton and comrades fight over treasure with an opposing knight.
However the score is evened out when the dodgy demon is shot
by an enemy ranger while it attempts to sneak down the right flank. At least
Thaddeus doesn’t have to worry about rogue demons anymore!
Or does he? All this treasure snatching attracts the
attention of another minor demon on the left flank, perilously close to
Oddleigh. The apprentice, already thoroughly exhausted from a series of fluffed
spells, is in no condition to face off with the creature.
Things are worse for the opposing apprentice however. In order
to do some supporting spell casting, he gets a little too close to Thaddeus’
treasure hunter Goldtooth, who duly dispatches the poor chap, despite him being
supported by a ranger.
As the opposing soldiers tussle for treasure, Thaddeus
somehow knows that he must also enter the square. Hidden under an invisibility
spell he breaks cover, but before he can get there a massive bolt of green
lightning hits the pillars! A pulse of eldritch magic rips across the square
and suddenly the corpses begin to rise…
One armoured skeleton heads for Hobron, but his treasure
huntress bashes it back into the dirt. This enables the Sigilist to enter the
square unmolested and, like Thaddeus, gain some experience from the dark magic.
As the armoured skeletons join the fray, Thaddeus’ men gang
up on the enemy knight and down him, though he manages to wound Franck the
treasure hunter in the process. This allows the skeleton to finally pick up the
treasure.
Gog the barbarian and an infantryman see off a skeleton.
Meanwhile Thaddeus retreats back into cover whilst his apprentice fails to cast
more spells as he tries to hide from the demon, which is wandering around
aimlessly on the left flank.
Fluffy the demonic warhound lopes forward to run interference,
but is splatted by the enemy captain. In the central square, fighting continues
with several soldiers becoming wounded.
Another armoured skeleton heads for a wounded Franck, unable
to see the invisible Thaddeus – a more juicy target otherwise! Thankfully
Franck dispatches the bag of bones.
Unwittingly supported by two armoured skeletons, a similarly
wounded Goldtooth defeats a ranger. However his undead helpers now turn on him…
The melee in the central square is beginning to thin out as
the armoured skeletons are defeated one by one. Both warbands have three
treasures in their possession.
Gog and his infantryman chum defeat another skeleton, but
one more lumbers into the fray. On the left flank, Oddleigh is still hiding
from the demon, but manages to leap the marksman over to cover him.
Gog, Sir Pierre the knight and an infantryman gang up on the
last skeleton. They high-five, celebrating victory, but then something whistles
through the air and lands in the middle of them…
Boom! A grenade, courtesy of the Sigilist, explodes in their
midst! When the dust settles, Gog the barbarian is down.
With this final parting shot, Hobron and his band bids adieu
and departs from the battlefield. Thaddeus and Oddleigh, covered by the two
wounded treasure hunters, also prepare to depart while the surviving members of
the warband pick their way back over the bones of the fallen skeletons.
This was a fun, and very quick, game! Oddleigh couldn’t cast
spells for toffee but the soldiers all pretty much held their own. Both wizards
snagged three treasures and got experience from the square (being too late to
be there when the lightning struck). As Thaddeus’ crew killed four skeletons to
Hobron’s two, I just about won on points, but with rolling 1’s on the treasure
table, I suspect calling it a draw is more accurate!
Back at the Cloven
Hoof Inn, Thaddeus sat gloomily over his haul, picking up the paltry amount of
gold crowns before allowing them to fall through his fingers, landing back into
a treasure chest with a hollow ‘clunk’.
Oddleigh coughed. “Master?”
“Hmm? Oh…” the
Summoner looked up from the meagre pile. “It’s not the prize that bothers me – any and
all gold is welcome – didn’t your father ever teach you that boy? No, not the gold…”
He stood up, wincing. “That
lightning, did you feel it? Those corpses just stood up as if they were puppets
pulled on strings… In effect they were I suppose…” He looked around the dark
chamber at his men, tending their wounds and counting their wages. “The
necromancer is indeed more powerful than we ever imagined. Oddleigh my boy, we
are going to have a lot of work on our hands…”
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