Thursday, 8 April 2021

Rangers of Shadow Deep: The Sinister Statues


'Holy' Moses scowled as he and his fellow rangers trudged out of the swamp. Despite the notes pleading for help, it had been decided to follow up on the clues about the mysterious dweller of the ruined tower first...

Time for the next virtual game of ROSD (as such I don't have any in-game photos apart from the usual blurry screenshot). The next mission in Giles' homebrew 'Man in the High Ruins' scenarion was entitled 'The Silent Statues' and was introduced thus:

As you leave the Black Mire behind, the land starts rising and you can see on the peaks of the hills ahead of you a set of ruins. As you trek upwards towards them through broken terrain of trees, scrub and so forth you come out into a flat open clearing, with four statues. There are two defaced sphinx statues, a statue of the grim reaper which seems newer, and a sinister cowled bat like figure which is also newer. All spell casters can sense that all four are magical in some way.

Our mission was to investigate these statues for clues. Over to Rita...

The rangers were tasked with resolving the conflicting reports they had previously uncovered regarding a man in some distant ruins, to discover if he was friend or foe. The party comprised Felton and Recruit Shelley (Giles), Ethan Jugge and Man-at-Arms Will (Alan), Bronwen and Recruit Eric (Rita), Holy Moses and Rogue Sneaks (Jon). Continuing on after crossing the dismal swamp known as The Black Mire, they trekked upwards into the hills and came across a clearing containing a couple of bodies, and four statues, which they sensed were somehow magical.

Ethan Jugge, Will, Holy Moses and Sneaks advanced into the clearing while Bronwen, Eric, Felton and Shelley circled around to approach from the opposite side. Bronwen moved to inspect a corpse, which proved to be a dead and badly burned Gnoll Shaman, from which she retrieved a poison vial. Felton inspected a statue and gained an additional spell, Enchant Weapon. Ethan used his Enchant Weapon and approached a corpse, while Holy Moses moved towards another statue. Unfortunately he then discovered what had happened to the Gnoll Shaman as a Firebolt shot out, inflicting severe injuries. This was to be the first of a sequence of calamities to befall the devout Ranger. Eric cautiously approached another statue, and managed to pass an Ancient Lore roll to gain an additional Companion Point. Sneaks headed towards the last statue as Shelley joined Felton, and Will inspected the other corpse, a Bandit, finding a Spell Scroll for Burning Mark, which he subsequently handed to Ethan. Three Gnoll Archers arrived.

Bronwen cast Fireball on the Gnolls, severely wounding one, then moved behind Felton, who fired his bow without effect. Holy Moses drank a Healing potion as he sheltered behind the statue. Ethan also tried to Fireball the Gnolls but missed completely. The Gnolls opened fire, scratching Felton but seriously wounding Holy Moses. Shelley attempted to throw a Magic Dagger at a Gnoll but missed, as Will and Eric moved to support the Rangers. Meanwhile Sneaks checked out the last statue, and could barely make out half of a sorcerer’s name on the defaced column. Nothing else happened.

Ethan cast Heal on Holy Moses, who also used his own Heal spell to return to full health, before charging towards the Gnolls. Bronwen used Eldritch Recall to repeat her Fireball spell against the Gnolls, but failed to score any hits, before Felton managed to shoot one. The Gnolls returned fire without effect. Will and Eric charged forward to pin the Gnolls, before Shelley piled in to kill one.  Sneaks moved to join the party, as two Gnoll Warriors arrived.

Ethan used Eldritch Recall to Fireball the newly arrived Gnoll Warriors, killing both. Holy Moses charged into the Gnoll Archer, but his ill-luck continued as he lost the fight and suffered accordingly, so Bronwen rushed to his aid and cut down the Gnoll. Felton was obliged to use his Heal spell on Holy Moses, who by now was giving a new literal slant to his name by resembling a pin cushion, so was grateful for the administrations of his companions. The companions grouped together, wary of any danger, but nothing happened. 

As the Rangers joined their companions, a Giant Snake appeared behind them. Bronwen used Magic Bolt against the snake but missed. Holy Moses and Felton were more successful with their bows, hitting and wounding the creature as it slithered towards them. The companions formed a shield wall with the rangers, as three Giant Flies flew into the clearing.

Ethan threw a throwing knife at the snake but missed, before Holy Moses killed it with his bow. Bronwen shot at the flies and missed, although Felton was more successful in killing one. One Giant Fly attacked Holy Moses, who was supported by Bronwen, while the other fly attacked Will, who had Felton in support. Holy Moses was wounded once again, but avoided becoming diseased, and Will killed his opponent, before finishing off the last fly. Three Bandits arrived on the scene.

Once again Holy Moses was healed, this time by Bronwen, enabling him to use his Magic Bolt spell with Enhanced Power to slay one of the Bandits. Felton shot and severely wounded another Bandit, but Ethan’s throwing dagger failed to penetrate the armour to finish him off. The Bandits attacked Ethan and Felton but were both wounded, before Shelley and Eric finished them off. Another Bandit arrived.

Bronwen used a Magic Bolt spell from her Spellbook but again failed to score a hit –  she obviously needed  more practice required with this spell ! Holy Moses and Felton both failed to hit with their bows, and Ethan was similarly unsuccessful with his throwing dagger. The Bandit hurled himself at Eric cutting him down, before Shelley avenged her friend. A Gnoll Archer made his appearance. Holy Moses archery failed to hit, so Ethan used another throwing knife to  bring the Gnoll down, as another two Bandits turned up.

Holy Moses and Felton ‘s dismal shooting continued as they failed to score a hit on the enemy with their bows. Bronwen showed them how to do it by shooting down one of them. The survivor rushed towards the rangers in a display of suicidal bravery – or foolishness. He was pinned by Will for Shelley to attack but she was repulsed, so Ethan joined the fight and slaughtered the bandit, ending the scenario.

Thursday, 1 April 2021

Rangers of Shadow Deep: Swamp Things


(Please note: this game was played virtually and as such I don’t have any photos to add just yet. Also, as I haven’t got time to write these up properly, this report consists largely of the notes taken during the game by Rita.)

‘Holy’ Moses wrinkled his nose: a lifetime of candle smoke and incense not enough to harden his olfactory senses against the stinking marsh gas that hung around the swampy ground.

“This is an unholy place…” he muttered to his companion.

“Aye. Stinks an’ all,” the rogue replied, picking mud from the sole of his boot with his dagger.

“Indeed. Well, let us get on with it; mayhap this mysterious fellow dwells not too far away and we shall not have to venture too far.”

Moses strode forward, but stumbled as his leg sank knee-deep in sludge.

“Gods, I hate swamps…”

Time for another ROSD session over the interwebnet! Giles has cooked up another mission entitled The Man in the High Ruins.

The titular fellow was hinted at during the last Escort mission: one clue marker alluded to a possible ally, dwelling in a ruined tower, while another warned that he was a mad wizard. Now it was time to find out…

The first scenario, The Black Mire, sees our heroes travelling to this mysterious ruin…

After your discovery of the notes about a man in the ruins potentially being an ally or an enemy,

you are summoned by your Captain, who gives you the mission to resolve this issue. The Captain

has additional information as to which ruins this man is allegedly inhabiting. Unfortunately, and

inevitably, this is close to the edges of the Shadow Deep, on the old border with Lorenthia.

The first part of the difficult path is through a dismal marsh caused long ago by an earthquake,

and is known as The Black Mire.

Though there is no evidence of agents of the Shadow Deep there, it has long been known to be a

place where unwary travellers have perished, and that giant flies are prevalent amongst other

things.

Over to Rita.

The rangers were tasked with resolving the conflicting reports they had previously uncovered regarding a man in some distant ruins, to discover if he was friend or foe. To reach the site the party had to first traverse a dismal swamp known as The Black Mire. The party comprised Felton and Recruit Shelley (Giles), Ethan Jugge and Man-at-Arms Will (Alan), Bronwen and Recruit Eric (Rita), Holy Moses and Rogue Sneaks (Jon).

The track the party were following split into two around a large lake, which had half a dozen scummy ponds around it, each with a zombie beside it. Bronwen, Holy Moses and companions took the northern path around the lake, and Felton, Ethan and companions took the southern path. Ethan slew the first Zombie, and as a second Zombie moved in the companions moved up in support. In the north a Zombie attacked and wounded Holy Moses before being cut down by Sneaks, but four Giant Flies suddenly flew in to attack the northern group.

Bronwen swatted the first fly but Holy Moses was again wounded by another. Ethan killed another Zombie then searched the body, finding a note and treasure, before Felton attacked and killed another Zombie. Sneaks beat off two Zombies but Eric was severely wounded by another. The remaining three Giant Flies perished attacking Bronwen, Holy Moses and companions, but Eric and Sneaks both fell against the Zombies. Will found a note on another Zombie corpse and Shelley found treasure. Another Giant Fly appeared near Bronwen and Holy Moses.

Ethan cast Fireball on the three Zombies threatening Bronwen, killing one, before joining Felton and Shelley. Felton searched a Zombie corpse, finding a note and treasure. Bronwen’s attempts to Fireball the Zombies failed, and Holy Moses cast Heal on himself. Bronwen was wounded by a Giant Fly, but Holy Moses killed two Zombies. Will searched a Zombie corpse and found nothing, so joined Ethan, as Shelley returned to try a search, finding and deciphering a note giving the location of the writer. A Swamp Troll appeared ahead of Felton and Ethan.

Bronwen suffered another wound fighting the Giant Fly, which was then killed by Holy Moses. Ethan used Eldritch Recall to Fireball the Swamp Troll, wounding it as it lumbered forward, but Felton missed with his bow, so Will and Shelley joined the rangers to form a defensive line. Two Zombies emerged from a pond near Bronwen and Holy Moses.

Holy Moses found a note and treasure on a Zombie body and Bronwen cast heal on herself, before both moved into contact with the two newly arrived Zombies. The first Zombie was pushed back but the second one inflicted more wounds on Bronwen. Felton missed the Swamp Troll as it lurched forward. A Zombie appeared on the exit trail.

Ethan enchanted his weapon and moved to pin the Swamp Troll, enabling Felton to move in and fight it. The resulting draw caused both to be badly wounded. A Zombie was pushed back by Holy Moses, and Bronwen used Eldritch Recall to Fireball the Zombies, wounding one, before retiring behind Holy Moses. The Zombies pushed forward again, wounding Holy Moses, who killed one. The Swamp Troll attacked Felton, who, aided by his three fellows, managed to finish it off. Will rushed to attack the arriving Zombie but suffered severely, before Shelley rushed to his aid and killed it. A Giant Fly arrived on the exit trail.

Bronwen moved to help Holy Moses but was felled by the Zombie, who was promptly killed by Holy Moses. Ethan searched a dead Zombie and found treasure, which was handed to Will, and Felton shot the Giant Fly. Will moved off table but Shelley headed for one of the northern Zombie corpses. Another Giant Fly emerged from a pool near the entrance point.

Felton and Ethan both cast Heal on Holy Moses, who searched a corpse to find a note. Felton did likewise to find a note. The Fly headed towards the party, as a Zombie emerged from the nearest pool, next to Shelley.

Holy Moses used Magic Bolt to kill the Fly and moved off. Felton and Shelley killed a Zombie, and Ethan searched the body, finding a note. Shelley found a note and treasure on another Zombie corpse. A Giant Spider arrived near the party.

Felton shot at the Spider but missed, and Ethan attacked the Spider without success. The Spider attacked Felton who killed it. Shelley searched the last Zombie corpse, finding a note and treasure which she passed to Felton. With all enemies dead, and all Zombie corpses searched, this part of the mission was over. They now had to decide whether to continue with the original mission to investigate the man in the high ruin or divert to answer the pleas for help contained in the many notes they had found. What would they decide?